Mashru Mishu fx81 Location: Jamaica, USA Language(s):
English Member Since: May 2005 Last Updated: 7 October 2009 Portfolio Views: 296307 Chosen as Favorite: 534
Groups:
IBLIS Maya, mental ray, Mudbox, Photoshop September 2009
Iblis is a character i designed last year during dominance war and never got to finish until recently. High poly sculpted in mudbox, low poly made in topogun and maya, texture in photoshop.
Realtime specifications:
9774 triangles (with sword)
2048x2048 color normal specular (body)
512x1024 color normal specular (sword)